Orthogonal
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What is Orthogonal?
Orthogonal projection, or orthographic projection, is a type of parallelogram projection in game development where the lines of projection are perpendicular to the projection plane. This creates a view that is straight-on, essentially removing any form of perspective. Unlike perspective projection where objects further from the viewer appear smaller, objects in orthogonal projection remain the same size regardless of distance. The lack of perspective in orthogonal projection can be useful for specific types of games like platformers or strategy games. It is commonly used in CAD (Computer-Aided Design) and technical drawings as well.
Free resources to learn Orthogonal
- ArticleOrthogonal Projection
More in stage 7: Game Engine
Orthogonal: common questions
Can I learn Orthogonal in Hindi?
This lesson is written in English. Once you sign in, open it in the interactive course and ask the AI tutor to explain Orthogonal in Hindi or Hinglish. The tutor answers from this lesson’s own text, so it stays on the syllabus, and it runs on your own Google, OpenAI or Anthropic key.
Is this Orthogonal tutorial for beginners?
It is lesson 31 of 144 in the free Game Developer roadmap, in stage 7, Game Engine. If you are new to Game Developer, start from stage 1 and come back here in order; if you already know the earlier stages, this lesson stands on its own.