Checksum

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What is Checksum?

A checksum in TCP (Transmission Control Protocol) is a 16-bit field in the TCP header used to perform error checks on the segments. TCP stack computes the checksum value for the data transmitted and sends it along with the data to the receiving system. The receiving system re-computes the checksum and compares it with the value sent along with the data. If both the computed values match, the data is assumed to be free from transmission errors. However, if the computed values don't match, TCP will detect a possible change in received data, and the receiver will request for the re-transmission of the lost or corrupted data packets. Please note that while the checksum operation helps to ensure data integrity, it is not entirely foolproof as it might not detect all possible errors, particularly those that involve multiple bit changes.

Free resources to learn Checksum

More in stage 2: TCP

Checksum: common questions

Can I learn Checksum in Hindi?

This lesson is written in English. Once you sign in, open it in the interactive course and ask the AI tutor to explain Checksum in Hindi or Hinglish. The tutor answers from this lesson’s own text, so it stays on the syllabus, and it runs on your own Google, OpenAI or Anthropic key.

Is this Checksum tutorial for beginners?

It is lesson 3 of 156 in the free Server Side Game Developer roadmap, in stage 2, TCP. If you are new to Server Side Game Developer, start from stage 1 and come back here in order; if you already know the earlier stages, this lesson stands on its own.

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