OpenGL

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What is OpenGL?

Open GL, also known as Open Graphics Library, is a cross-language, cross-platform API designed to render 2D and 3D vector graphics. As a software interface for graphics hardware, Open GL provides programmers the ability to create complex graphics visuals in detail. It was first developed by Silicon Graphics Inc. in 1992 and quickly became a highly popular tool in the graphics rendering industry. Open GL is widely used in CAD, virtual reality, scientific visualization, information visualization, and flight simulation. It is also used in video games production where real-time rendering is a requirement. The API is designed to work with a broad range of hardware from different manufacturers. Being open-source, Open GL's code capabilities can be extended by anyone in the software community.

Free resources to learn OpenGL

More in stage 12: Graphics API

OpenGL: common questions

Can I learn OpenGL in Hindi?

This lesson is written in English. Once you sign in, open it in the interactive course and ask the AI tutor to explain OpenGL in Hindi or Hinglish. The tutor answers from this lesson’s own text, so it stays on the syllabus, and it runs on your own Google, OpenAI or Anthropic key.

Is this OpenGL tutorial for beginners?

It is lesson 103 of 144 in the free Game Developer roadmap, in stage 12, Graphics API. If you are new to Game Developer, start from stage 1 and come back here in order; if you already know the earlier stages, this lesson stands on its own.

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