DRY
Last updated
What is DRY?
DRY (Don't Repeat Yourself) is a software development principle that suggests that code should not have duplicate functionality. The idea is to keep the codebase as simple as possible by eliminating redundancy and duplication. The goal is to reduce complexity and improve maintainability by ensuring that each piece of knowledge is expressed in a single, unambiguous way within the system.
The DRY principle is closely related to the Single Responsibility Principle (SRP) and the Open-Closed Principle (OCP), which are part of the SOLID principles. The DRY principle aims to reduce the amount of duplicate code by creating abstractions that can be reused across the system.
Free resources to learn DRY
More in stage 4: Design Principles
DRY: common questions
Can I learn DRY in Hindi?
This lesson is written in English. Once you sign in, open it in the interactive course and ask the AI tutor to explain DRY in Hindi or Hinglish. The tutor answers from this lesson’s own text, so it stays on the syllabus, and it runs on your own Google, OpenAI or Anthropic key.
Is this DRY tutorial for beginners?
It is lesson 38 of 94 in the free Software Design and Architecture roadmap, in stage 4, Design Principles. If you are new to Software Design and Architecture, start from stage 1 and come back here in order; if you already know the earlier stages, this lesson stands on its own.