Encapsulation

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What is Encapsulation?

Encapsulation is a concept in object-oriented programming (OOP) that refers to the practice of wrapping an object's internal data and behavior within a defined interface, and hiding the implementation details from the outside world. It is one of the fundamental concepts of OOP and is closely related to the concepts of data hiding and information hiding.

Encapsulation is achieved by using access modifiers (such as "public," "private," and "protected") to control the visibility and accessibility of an object's data and methods. For example, data members of a class can be declared as private, which means they can only be accessed by methods within the class, while methods can be declared as public, which means they can be called by any code that has a reference to the object.

Free resources to learn Encapsulation

More in stage 4: Design Principles

Encapsulation: common questions

Can I learn Encapsulation in Hindi?

This lesson is written in English. Once you sign in, open it in the interactive course and ask the AI tutor to explain Encapsulation in Hindi or Hinglish. The tutor answers from this lesson’s own text, so it stays on the syllabus, and it runs on your own Google, OpenAI or Anthropic key.

Is this Encapsulation tutorial for beginners?

It is lesson 33 of 94 in the free Software Design and Architecture roadmap, in stage 4, Design Principles. If you are new to Software Design and Architecture, start from stage 1 and come back here in order; if you already know the earlier stages, this lesson stands on its own.

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