Concave

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What is Concave?

In game development, a shape is said to be "concave" if it has an interior angle greater than 180 degrees. In simpler terms, if the shape has a portion "inwards curved" or a "cave-like" indentation, it's concave. Unlike convex shapes, a straight line drawn within a concave shape may not entirely lie within the boundaries of the shape. Concave shapes add complexity in game physics, especially in collision detection, as there are more points and angles to consider compared to convex shapes. These shapes are commonly seen in game elements like terrains, mazes, game level boundaries and gaming characters. Let's remember that the practical application of concave shapes largely depends on the gameplay requirements and the level of realism needed in the game.

Free resources to learn Concave

More in stage 11: Computer Graphics

Concave: common questions

Can I learn Concave in Hindi?

This lesson is written in English. Once you sign in, open it in the interactive course and ask the AI tutor to explain Concave in Hindi or Hinglish. The tutor answers from this lesson’s own text, so it stays on the syllabus, and it runs on your own Google, OpenAI or Anthropic key.

Is this Concave tutorial for beginners?

It is lesson 65 of 144 in the free Game Developer roadmap, in stage 11, Computer Graphics. If you are new to Game Developer, start from stage 1 and come back here in order; if you already know the earlier stages, this lesson stands on its own.

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